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 Post subject: Re: Islamic Rose tiling
PostPosted: Sat Aug 12, 2017 3:45 pm 
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Joined: Mon Jun 08, 2015 4:40 am
Posts: 307
I am curious if you can do the subflame technique with this concept.

<flame name="Rose" smooth_gradient="0" version="JWildfire 3.20 (15.07.2017)" size="1600 1200" center="0.0 0.0" scale="82.40343347639487" rotate="0.0" filter="0.5" filter_type="GLOBAL_SMOOTHING" filter_kernel="GAUSSIAN" filter_indicator="0" filter_sharpness="4.0" filter_low_density="0.025" oversample="2" post_noise_filter="0" post_noise_filter_threshold="0.35" quality="25.0" background_type="GRADIENT_2X2_C" background_ul="0.0 0.0 0.0" background_ur="0.0 0.0 0.0" background_ll="0.0 0.0 0.0" background_lr="0.0 0.0 0.0" background_cc="0.0 0.0 0.0" bg_transparency="0" brightness="4.0" saturation="1.0" gamma="4.0" gamma_threshold="0.01" vibrancy="1.0" contrast="1.0" white_level="220.0" temporal_samples="1.0" cam_zoom="2.929" cam_pitch="0.0" cam_yaw="0.0" cam_persp="0.0" cam_xfocus="0.0" cam_yfocus="0.0" cam_zfocus="0.0" cam_pos_x="0.0" cam_pos_y="0.0" cam_pos_z="0.0" cam_zpos="0.0" cam_dof="0.0" cam_dof_area="0.5" cam_dof_exponent="2.0" low_density_brightness="0.24" balancing_red="1.0" balancing_green="1.0" balancing_blue="1.0" cam_dof_shape="BUBBLE" cam_dof_scale="1.0" cam_dof_rotate="0.0" cam_dof_fade="1.0" resolution_profile="1600x1200" antialias_amount="0.25" antialias_radius="0.5" post_symmetry_type="NONE" post_symmetry_order="3" post_symmetry_centre_x="0.0" post_symmetry_centre_y="0.0" post_symmetry_distance="1.25" post_symmetry_rotation="6.0" frame="1" frame_count="300" fps="30" post_blur_radius="0" post_blur_fade="0.95" post_blur_falloff="2.0" zbuffer_scale="1.0" mixer_mode="OFF">
<xform weight="1.0" color="0.0" symmetry="1.0" material="0.0" material_speed="0.0" mod_gamma="0.7025822200821121" mod_gamma_speed="0.0" mod_contrast="0.0" mod_contrast_speed="0.0" mod_saturation="0.0" mod_saturation_speed="0.0" mod_hue="0.0" mod_hue_speed="0.0" bent2="0.764" bent2_fx_priority="0" bent2_x="-1.667" bent2_y="1.979" coefs="1.0 0.0 0.0 1.0 1.5 0.0" post="-1.0 -2.7755575615628914E-16 2.7755575615628914E-16 -1.0 -1.5 0.0" chaos="0.0 1.0 1.0 1.0"/>
<xform weight="10.0" color="0.0" symmetry="1.0" material="0.0" material_speed="0.0" mod_gamma="0.54" mod_gamma_speed="0.5228364811831554" mod_contrast="0.0" mod_contrast_speed="0.0" mod_saturation="0.0" mod_saturation_speed="0.0" mod_hue="0.0" mod_hue_speed="0.0" linear="1.0" linear_fx_priority="0" coefs="0.7071067811865476 0.7071067811865475 -0.7071067811865475 0.7071067811865476 0.0 0.0" chaos="0.0 1.0 1.0 1.0"/>
<xform weight="0.3333" color="0.0" symmetry="0.0" material="0.0" material_speed="0.0" mod_gamma="0.0" mod_gamma_speed="0.0" mod_contrast="0.0" mod_contrast_speed="0.0" mod_saturation="0.0" mod_saturation_speed="0.0" mod_hue="0.0" mod_hue_speed="0.0" opacity="0.0" synth="1.0" synth_fx_priority="0" synth_a="0.833" synth_mode="4" synth_power="0.338" synth_mix="1.771" synth_smooth="1" synth_b="-0.12" synth_b_type="5" synth_b_skew="0.0" synth_b_frq="1.0" synth_b_phs="0.0" synth_b_layer="0" synth_c="0.208" synth_c_type="4" synth_c_skew="1.771" synth_c_frq="0.521" synth_c_phs="1.667" synth_c_layer="3" synth_d="0.0" synth_d_type="2" synth_d_skew="0.0" synth_d_frq="1.0" synth_d_phs="0.0" synth_d_layer="0" synth_e="-0.208" synth_e_type="0" synth_e_skew="0.0" synth_e_frq="1.0" synth_e_phs="0.0" synth_e_layer="0" synth_f="0.0" synth_f_type="0" synth_f_skew="0.0" synth_f_frq="1.0" synth_f_phs="0.0" synth_f_layer="0" coefs="1.0 0.0 0.0 1.0 0.0 0.0" post="0.6213082823205328 0.6213082823205327 -0.6213082823205327 0.6213082823205328 -1.5 0.0" chaos="1.0 0.0 0.0 0.0"/>
<xform weight="0.35" color="1.0" symmetry="0.52" material="0.0" material_speed="0.0" mod_gamma="0.0" mod_gamma_speed="0.0" mod_contrast="0.0" mod_contrast_speed="0.0" mod_saturation="0.0" mod_saturation_speed="0.0" mod_hue="0.0" mod_hue_speed="0.0" linear="1.0" linear_fx_priority="0" coefs="0.7071067811865476 0.7071067811865475 -0.7071067811865475 0.7071067811865476 0.0 0.0" post="0.7089047888546671 -0.2936379779748384 0.2936379779748384 0.7089047888546671 0.0 0.0" chaos="0.0 1.0 1.0 1.0"/>
<palette count="256" format="RGB">
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FEAC00FDA700FDA601FDA601 </palette>
</flame>


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 Post subject: Re: Islamic Rose tiling
PostPosted: Sat Aug 12, 2017 9:42 pm 
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Joined: Wed Jun 25, 2014 6:28 pm
Posts: 230
Location: Sardegna
I am glad you liked amazing results Amorina :o
I have not tested your params Copper. :)

_________________
Plugin maker :)


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 Post subject: Re: Islamic Rose tiling
PostPosted: Fri Aug 18, 2017 3:56 am 
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Joined: Wed Nov 26, 2014 1:33 pm
Posts: 65
Location: Germany
Looked at your params Copperscaledragon... but not exactly sure what you mean... you can substitute either the bent or the synth with a subflame, or you can simply add a subflame, but im thinking you might mean put the subflame inside the synth?

By substituting bent you can get ... but then the synth doesnt show
Image

By adding subflame you can get ...
Image

But actually putting it inside the synth did not work because of the shape and it being bent, the subflame won't fit, or at least did not work on all the tries i made.


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 Post subject: Re: Islamic Rose tiling
PostPosted: Fri Aug 18, 2017 10:57 pm 
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Joined: Mon Jun 08, 2015 4:40 am
Posts: 307
Amorina, thanks so much for the input! It is much appreciated.


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