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using an image to effect system - use breathing to animate jwildfire
http://jwildfire.org/forum/viewtopic.php?f=24&t=2716
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Author:  sdipaola [ Sat Jan 12, 2019 4:14 am ]
Post subject:  using an image to effect system - use breathing to animate jwildfire

Is there any options where an input images ( its pixels/colors) can effect or create a change to the fame parameters. I use deep learning AI system to make output which I then want to put into jwildfire and get something that is a bit of both - simplest way is there is a feature which look at the pixels of the input images to effect the jwildfire parameters in some way.

I did use another system I wrote ( in javascript) to control the animation of jwildfire sequnce via my breathing ( or leap hand control. It is here:

https://youtu.be/cncSjzDkkEk

-steve dipaola@gmail.com dipaola.org/art dipaola.org/art/lab

Author:  thargor6 [ Sat Jan 12, 2019 4:45 pm ]
Post subject:  Re: using an image to effect system - use breathing to animate jwildfire

Almost any parameter can be a curve.
Currently such curves can be directly created from the frequency-sprectrum of a mp3-song, or manually.
But, programmatically you can create such curves using any algorithm.

Does this help?

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