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 Post subject: Mesh gen in 5.0
PostPosted: Sun Oct 13, 2019 7:35 pm 
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Joined: Sun May 31, 2015 2:39 pm
Posts: 613
Mesh gen is not working in latest version I am getting this error. It works find in v4.1

java.lang.RuntimeException: java.lang.NullPointerException
at org.jwildfire.create.tina.animate.AnimationService.disableMotionCurves(Unknown Source)
at org.jwildfire.create.tina.meshgen.MeshGenController.stripFlame(Unknown Source)
at org.jwildfire.create.tina.meshgen.MeshGenController.importFlame(Unknown Source)
at org.jwildfire.create.tina.meshgen.MeshGenController.fromEditorButton_clicked(Unknown Source)
at org.jwildfire.create.tina.swing.MeshGenInternalFrame$8.actionPerformed(Unknown Source)
at java.desktop/javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at java.desktop/javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at java.desktop/javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at java.desktop/javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at java.desktop/javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.desktop/java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
at java.desktop/java.awt.Component.processMouseEvent(Unknown Source)
at java.desktop/javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.desktop/java.awt.Component.processEvent(Unknown Source)
at java.desktop/java.awt.Container.processEvent(Unknown Source)
at java.desktop/java.awt.Component.dispatchEventImpl(Unknown Source)
at java.desktop/java.awt.Container.dispatchEventImpl(Unknown Source)
at java.desktop/java.awt.Component.dispatchEvent(Unknown Source)
at java.desktop/java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.desktop/java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.desktop/java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.desktop/java.awt.Container.dispatchEventImpl(Unknown Source)
at java.desktop/java.awt.Window.dispatchEventImpl(Unknown Source)
at java.desktop/java.awt.Component.dispatchEvent(Unknown Source)
at java.desktop/java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.desktop/java.awt.EventQueue.access$600(Unknown Source)
at java.desktop/java.awt.EventQueue$4.run(Unknown Source)
at java.desktop/java.awt.EventQueue$4.run(Unknown Source)
at java.base/java.security.AccessController.doPrivileged(Native Method)
at java.base/java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.base/java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.desktop/java.awt.EventQueue$5.run(Unknown Source)
at java.desktop/java.awt.EventQueue$5.run(Unknown Source)
at java.base/java.security.AccessController.doPrivileged(Native Method)
at java.base/java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.desktop/java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.desktop/java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.desktop/java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.desktop/java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.desktop/java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.desktop/java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.desktop/java.awt.EventDispatchThread.run(Unknown Source)
Caused by: java.lang.NullPointerException
at org.jwildfire.create.tina.animate.AnimationService._disableMotionCurves(Unknown Source)
at org.jwildfire.create.tina.animate.AnimationService._disableMotionCurves(Unknown Source)
at org.jwildfire.create.tina.animate.AnimationService._disableMotionCurves(Unknown Source)
at org.jwildfire.create.tina.animate.AnimationService._disableMotionCurves(Unknown Source)
... 42 more
here is flame I am using
Code:
<flame smooth_gradient="0" version="JWildfire V5.00 (28.06.2019)" size="1080 1080" center="0.0 0.0" scale="78.75000000000001" rotate="0.0" filter="0.75" filter_type="GLOBAL_SHARPENING" filter_kernel="MITCHELL_SMOOTH" filter_indicator="0" filter_sharpness="4.0" filter_low_density="0.025" oversample="1" post_noise_filter="0" post_noise_filter_threshold="0.35" quality="100.0" background_type="GRADIENT_2X2_C" background_ul="0.0 0.0 0.0" background_ur="0.0 0.0 0.0" background_ll="0.0 0.0 0.0" background_lr="0.0 0.0 0.0" background_cc="0.0 0.0 0.0" bg_transparency="0" fg_opacity="1.0" brightness="4.0" saturation="1.0" gamma="4.0" gamma_threshold="0.01" vibrancy="1.0" contrast="1.0" white_level="220.0" temporal_samples="1.0" cam_zoom="1.0" cam_pitch="0.0" cam_yaw="0.0" cam_persp="0.0" cam_xfocus="0.0" cam_yfocus="0.0" cam_zfocus="0.0" cam_pos_x="0.0" cam_pos_y="0.0" cam_pos_z="0.0" cam_zpos="0.0" cam_dof="0.0" cam_dof_area="0.5" cam_dof_exponent="2.0" low_density_brightness="0.24" balancing_red="1.0" balancing_green="1.0" balancing_blue="1.0" cam_dof_shape="BUBBLE" cam_dof_scale="1.0" cam_dof_rotate="0.0" cam_dof_fade="1.0" preserve_z="1" antialias_amount="0.25" antialias_radius="0.5" post_symmetry_type="NONE" post_symmetry_order="3" post_symmetry_centre_x="0.0" post_symmetry_centre_y="0.0" post_symmetry_distance="1.25" post_symmetry_rotation="6.0" frame="1" frame_count="300" fps="30" post_blur_radius="0" post_blur_fade="0.95" post_blur_falloff="2.0" zbuffer_scale="1.0" mixer_mode="OFF">
  <xform weight="0.5" color_type="DIFFUSION" color="0.0" symmetry="0.0" mirror_pre_post_translations="0" material="0.0" material_speed="0.0" mod_gamma="0.0" mod_gamma_speed="0.0" mod_contrast="0.0" mod_contrast_speed="0.0" mod_saturation="0.0" mod_saturation_speed="0.0" mod_hue="0.0" mod_hue_speed="0.0" julian="1.0" julian_fx_priority="0" julian_power="3" julian_dist="1.0" coefs="1.0 0.0 0.0 1.0 0.0 0.0" yzPost="-0.05323099237012678 -0.9985822256836396 0.9985822256836396 -0.05323099237012678 0.19290515158283772 0.04061161085954487" chaos="1.0"/>
  <palette count="256" format="RGB">
FDD372FAD46FF7D56DF3D76AF0D867EDD965EADA62E6DC60E3DD5DE0DE5ADDDF58D9E155
D6E252D3E350D0E44DCCE64AC9E748C6E845C3E943BFEB40BCEC3DB9ED3BB6EE38B2F035
AFF133ACF230A9F32DA5F52BA2F6289FF7269CF82398FA2095FB1E92FC1B96FA1C9BF91E
9FF71FA4F521A8F422ADF224B1F025B6EF26BAED28BFEB29C3EA2BC8E82CCCE62DD0E52F
D5E330D9E132DEE033E2DE35E7DC36EBDB37F0D939F4D73AF9D63CFDD43DFBD640F8D843
F6D946F4DB49F1DD4CEFDF4FEDE152EBE355E8E458E6E65BE4E85EE1EA62DFEC65DDEE68
DAEF6BD8F16ED6F371D4F574D1F777CFF97ACDFA7DCAFC80C8FE83C6FA89C4F690C2F396
C0EF9DBFEBA3BDE7AABBE3B0B9E0B7B7DCBDB5D8C4B3D4CAB1D1D1AFCDD7ADC9DEACC5E4
AAC1EBA8BEF1A6BAF8A4B6FEA0B0F59BABEB97A5E292A0D98E9ACF8A95C6858FBC818AB3
7C84AA787EA07479976F738E6B6E8466687B6263715D5D6859585F555255504C4C4C4743
474139433C303F36263A311D362B1431260A2D2001372D0C413A174B472255542D5F6138
696E43737B4E7D885986966490A36F9AB07AA4BD85AECA90B8D79BC2E4A6CCF1B1D6FEBC
D2F7B6CDF1B0C9EAAAC5E4A4C0DD9EBCD698B8D092B3C98CAFC286AABC80A6B57AA2AF74
9DA86E99A168959B6290945B8C8E5588874F8380497F7A437B733D766D377266316D5F2B
69592565521F604B195C4513583E0D5338074F3101533B0658440A5C4E0F615814656219
6A6B1D6E7522727F2777882B7B9230809C3584A63A89AF3E8DB94391C34896CC4C9AD651
9FE056A3EA5BA8F35FACFD64A9F661A7F05FA4E95CA2E2599FDB569DD5549ACE5197C74E
95C04B92BA4990B3468DAC438AA540889F3E85983B839138808A357E84337B7D3078762D
766F2A7369277162256E5B226B541F694E1D66471A6440176139145F33125C2C0F59250C
571E095418075211044F0A014F0B01500C01500D01500E01510F01511001511001521101
521201521301531401531501531601531701541801541901541A01551B01551B01551C01
561D01561E01561F01572001  </palette>
</flame>


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 Post subject: Re: Mesh gen in 5.0
PostPosted: Mon Oct 14, 2019 1:42 am 
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Joined: Wed May 15, 2013 10:28 pm
Posts: 1394
thanks for reporting, will check this later...


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 Post subject: Re: Mesh gen in 5.0
PostPosted: Mon Oct 14, 2019 2:05 pm 
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Joined: Fri Dec 27, 2013 2:18 am
Posts: 70
I noticed this awhile ago and submitted a fix. Try my unofficial post-5.0 version here to make sure it works: https://www.dropbox.com/s/wyn18xn0r62qz ... 1.zip?dl=0


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 Post subject: Re: Mesh gen in 5.0
PostPosted: Tue Oct 15, 2019 12:09 am 
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Joined: Sun May 31, 2015 2:39 pm
Posts: 613
Quote:
I noticed this awhile ago and submitted a fix. Try my unofficial post-5.0 version here to make sure it works: https://www.dropbox.com/s/wyn18xn0r62qz ... 1.zip?dl=0
your version worked Rick!! Thanks!!


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 Post subject: Re: Mesh gen in 5.0
PostPosted: Tue Oct 15, 2019 10:54 pm 
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Joined: Wed May 15, 2013 10:28 pm
Posts: 1394
btw, we will release an official new version soon, at least at the end of this year


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